The count
LiveLive coverage · NA
[US] The Salvaged Few
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,985, the top 58% of all ranked servers, and #1406 in NA.
- The current map has been up 1d 1h, since Wednesday 28 October, 03:56 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 13h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] The Salvaged Few
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,985 today
Rank
daily · 1 is bestTop 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 13h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 03:56 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 21 October 2026, 20:25 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 6.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 20 October 2026, 22:57 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Friday 2 October 2026, 20:31 UTC
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 18.1 days
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 22:38 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 20:29 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 7.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 09:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 22 September 2026, 23:04 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Show 1 earlier wipe
Wipe
Wipe peaks at 2 players
Tuesday 22 September 2026, 01:22 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [US] The Salvaged Few?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. On those occasions it fell below half by day 3.
On what timetable does [US] The Salvaged Few wipe?
Nothing wipes [US] The Salvaged Few but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 25 hours. Its tags give wipes as monthly.
Tags and filters
Where does [US] The Salvaged Few appear in Rust Live Stats lists and filters?
On Rust Live Stats, [US] The Salvaged Few is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days it appears on the server list.
How should you read the tags on [US] The Salvaged Few?
These are the tags [US] The Salvaged Few makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; NA (North America): In the server browser it sits under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on [US] The Salvaged Few right now?
[US] The Salvaged Few is carrying 0 players at the moment, with 50 slots in total. Peak over the past week: 1. Average: 0 players.
How does [US] The Salvaged Few compare with other Rust servers in the rankings?
North America places [US] The Salvaged Few at #1,406; overall it is #12,985, inside the top 58% of ranked servers, by seven-day player hours.
Rules and settings
Which settings and rules are in force on [US] The Salvaged Few?
The name [US] The Salvaged Few carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [US] The Salvaged Few?
[US] The Salvaged Few runs a game-generated procedural map: size 6,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server details
What location is [US] The Salvaged Few in?
By its own NA tag, [US] The Salvaged Few sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 66.51.99.82:28035 is its address.
Is performance on [US] The Salvaged Few steady?
It never went below 5 server fps in the last 48 hours, averaging 5. It supported up to 156,681 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,749 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is [US] The Salvaged Few on?
The setup on [US] The Salvaged Few is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is [US] The Salvaged Few up now, and how steady is its uptime?
[US] The Salvaged Few is up and running at this moment. The uptime it reports puts the last restart at about 17 hours ago. It was online for 157 of 168 hours in the last 7 full days, or 93% of the time. Rust Live Stats has tracked it since 21 September 2026.
Connecting
What steps connect you to [US] The Salvaged Few?
Enter client.connect 66.51.99.82:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
