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31,131 players on Rust servers right now 11,626 servers online 2,740 with players on 70 fresh wipes in the last three hours [US] The Salvaged Few: 0 players on now Updated every five minutes

LiveLive coverage · NA

[US] The Salvaged Few

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,985, the top 58% of all ranked servers, and #1406 in NA.
  • The current map has been up 1d 1h, since Wednesday 28 October, 03:56 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 13h, with the force wipe.
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monthly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#12,985ranktop 58% · #1406 in NA
1d agolast wipemonthly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [US] The Salvaged Few

Players

AveragePeakWipe
0123406:0013:0006:0012:0020:0003:00Wiped Wed 28 Oct, 03:56 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
0246806:0013:0006:0012:0020:0003:00Wiped Wed 28 Oct, 03:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,985 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 13h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

1.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3

Coming wipes

  1. 7d 13h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 13h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
6.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 3
Lasted
18.1 days
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
7.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.5 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
40 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
35 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
44 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
70 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
21 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
8 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [US] The Salvaged Few?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. On those occasions it fell below half by day 3.

On what timetable does [US] The Salvaged Few wipe?

Nothing wipes [US] The Salvaged Few but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 25 hours. Its tags give wipes as monthly.

Tags and filters

Where does [US] The Salvaged Few appear in Rust Live Stats lists and filters?

On Rust Live Stats, [US] The Salvaged Few is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days it appears on the server list.

How should you read the tags on [US] The Salvaged Few?

These are the tags [US] The Salvaged Few makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; NA (North America): In the server browser it sits under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on [US] The Salvaged Few right now?

[US] The Salvaged Few is carrying 0 players at the moment, with 50 slots in total. Peak over the past week: 1. Average: 0 players.

How does [US] The Salvaged Few compare with other Rust servers in the rankings?

North America places [US] The Salvaged Few at #1,406; overall it is #12,985, inside the top 58% of ranked servers, by seven-day player hours.

Rules and settings

Which settings and rules are in force on [US] The Salvaged Few?

The name [US] The Salvaged Few carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [US] The Salvaged Few?

[US] The Salvaged Few runs a game-generated procedural map: size 6,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server details

What location is [US] The Salvaged Few in?

By its own NA tag, [US] The Salvaged Few sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 66.51.99.82:28035 is its address.

Is performance on [US] The Salvaged Few steady?

It never went below 5 server fps in the last 48 hours, averaging 5. It supported up to 156,681 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,749 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is [US] The Salvaged Few on?

The setup on [US] The Salvaged Few is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is [US] The Salvaged Few up now, and how steady is its uptime?

[US] The Salvaged Few is up and running at this moment. The uptime it reports puts the last restart at about 17 hours ago. It was online for 157 of 168 hours in the last 7 full days, or 93% of the time. Rust Live Stats has tracked it since 21 September 2026.

Connecting

What steps connect you to [US] The Salvaged Few?

Enter client.connect 66.51.99.82:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.