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46,030 players on Rust servers right now 11,649 servers online 3,128 with players on 109 fresh wipes in the last three hours Local Rust Development Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Rust Development Server

Offline Local Rust Development Server is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,090, the top 70% of all ranked servers.
  • The current map has been up 13d 3h, since Friday 16 October, 05:06 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,090ranktop 70%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Rust Development Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,090 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
157 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Local Rust Development Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does Local Rust Development Server wipe?

Too few wipes are recorded for Local Rust Development Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 13 days 3 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Local Rust Development Server show up in?

The Rust Live Stats lists that include Local Rust Development Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Local Rust Development Server?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Local Rust Development Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Local Rust Development Server?

Last seen 12 days 15 hours ago, Local Rust Development Server is offline right now.

Where does Local Rust Development Server sit in the server rankings?

Ranked by seven-day player hours, Local Rust Development Server is #15,090, placing it in the top 70% of ranked servers.

Rules and settings

What settings and rules does Local Rust Development Server run?

The name Local Rust Development Server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Local Rust Development Server?

The map on Local Rust Development Server is procedural, made by the game itself.

About the server

Which region is Local Rust Development Server hosted in?

Nothing on Local Rust Development Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.97.100.191:28015 is its address.

What version of Rust is running on Local Rust Development Server?

Local Rust Development Server operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Is Local Rust Development Server up now, and how steady is its uptime?

As of now, Local Rust Development Server is offline; the last sighting was 12 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.

How to join

What is the way to connect to Local Rust Development Server?

Enter client.connect 66.97.100.191:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.