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33,784 players on Rust servers right now 11,611 servers online 2,810 with players on 69 fresh wipes in the last three hours Corrosion Hour Development Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Corrosion Hour Development Test Server

Offline Corrosion Hour Development Test Server is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,010, the top 71% of all ranked servers.
  • The current map has been up 27d 11h, since Thursday 1 October, 18:46 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,010ranktop 71%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Corrosion Hour Development Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,010 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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6 / 1000

Quick answers

from the figures on this page

Wipe days

When does Corrosion Hour Development Test Server wipe?

The record holds too few of Corrosion Hour Development Test Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 11 hours.

Lists and tags

Where does Corrosion Hour Development Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Corrosion Hour Development Test Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Corrosion Hour Development Test Server carry?

These are the tags Corrosion Hour Development Test Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Corrosion Hour Development Test Server at the moment?

Last seen 25 days 7 hours ago, Corrosion Hour Development Test Server is offline right now.

What position does Corrosion Hour Development Test Server hold among Rust servers?

Ranked by seven-day player hours, Corrosion Hour Development Test Server is #16,010, placing it in the top 71% of ranked servers.

Rules and settings

What settings and rules does Corrosion Hour Development Test Server run?

The name Corrosion Hour Development Test Server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Corrosion Hour Development Test Server?

The map on Corrosion Hour Development Test Server is procedural, made by the game itself.

Server details

Where does Corrosion Hour Development Test Server sit geographically?

There is no region from Corrosion Hour Development Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 67.161.116.223:28015 is its address.

What version of Rust is running on Corrosion Hour Development Test Server?

Rust network protocol 2634 and build 166493 on Windows is what Corrosion Hour Development Test Server runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Corrosion Hour Development Test Server, and is it online at the moment?

As of now, Corrosion Hour Development Test Server is offline; the last sighting was 25 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 1 October 2026.

How to join

What steps connect you to Corrosion Hour Development Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 67.161.116.223:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.