The count
Live coverage · Rust server
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Offline Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,247, the top 69% of all ranked servers.
- The current map has been up 27d 1h, since Friday 2 October, 05:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,247 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipe, and at what times?
Too few wipes are recorded for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 1 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas show up in?
These are the Rust Live Stats lists Winners vs Whiners | Deathmatch • Instant Respawn • Arenas fits: Modded Rust servers live now, Aim training servers, live now, Rust battlefield servers, live now, Rust build and creative servers: live list and Rust creative servers, live now. You will find it on the server list under Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas carry?
These are the tags Winners vs Whiners | Deathmatch • Instant Respawn • Arenas makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^c (Creative): No gathering here; it is a creative sandbox where you build what you like; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^k (Build server): Use this server to practise and design your bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Last seen 10 days 11 hours ago, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is offline right now.
How does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas compare with other Rust servers in the rankings?
Player hours over seven days put Winners vs Whiners | Deathmatch • Instant Respawn • Arenas at #15,247, in the top 69% of all ranked servers.
Settings and map
What settings and rules does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas run?
Nothing in the name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas states a gather rate. No custom limit is set, so groups hold the default 8 players. combat training is the mode, with aim and PvP practice, loot handed out. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
A procedural map, generated by the game, runs on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas.
Server facts
Which region is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas hosted in?
Nothing on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 67.173.234.226:28015.
What version of Rust is running on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Rust network protocol 2634 and build 166494 on Linux is what Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas up now, and how steady is its uptime?
As of now, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is offline; the last sighting was 10 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 October 2026.
Getting on
What steps connect you to Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 67.173.234.226:28015.