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58,384 players on Rust servers right now 11,747 servers online 3,437 with players on 135 fresh wipes in the last three hours Rusters: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rusters

Offline Rusters is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,314, the top 61% of all ranked servers.
  • The current map has been up 33d 18h, since Thursday 24 September, 04:41 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#13,314ranktop 61%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rusters

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,314 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
79 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rusters?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.

How often does Rusters wipe, and at what times?

Too few wipes are recorded for Rusters to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 33 days 18 hours.

Lists and tags

Which Rust Live Stats filters and lists does Rusters show up in?

On Rust Live Stats, Rusters is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for Rusters signify?

These are the tags Rusters makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Rusters at the moment?

Rusters is not online at the moment, having last been seen 33 days 17 hours ago.

Where does Rusters sit in the server rankings?

Ranked by seven-day player hours, Rusters is #13,314, placing it in the top 61% of ranked servers.

Settings and map

What settings and rules does Rusters run?

No gather rate appears in the name Rusters. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Rusters?

A procedural map, generated by the game, runs on Rusters.

About the server

What location is Rusters in?

No region is published by Rusters. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 67.182.1.116:28015.

What version of Rust is running on Rusters?

Rust network protocol 2633 and build 165217 on Windows is what Rusters runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Rusters, and is it online at the moment?

Rusters is currently offline, with its last appearance 33 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

How to join

What steps connect you to Rusters?

Enter client.connect 67.182.1.116:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.