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72,000 players on Rust servers right now 11,814 servers online 3,646 with players on 206 fresh wipes in the last three hours The Coop - Development and Testing: 0 players (offline) Updated every five minutes

Live coverage · Rust server

The Coop - Development and Testing

Offline The Coop - Development and Testing is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,326, the top 69% of all ranked servers.
  • The current map has been up 15d 15h, since Tuesday 13 October, 21:54 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,326ranktop 69%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on The Coop - Development and Testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,326 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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169 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
265 / 700

Quick answers

from the figures on this page

Wipe schedule

When does The Coop - Development and Testing wipe?

The Coop - Development and Testing's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 15 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does The Coop - Development and Testing show up in?

On Rust Live Stats, The Coop - Development and Testing is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on The Coop - Development and Testing carry?

These are the tags The Coop - Development and Testing makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on The Coop - Development and Testing right now?

The Coop - Development and Testing is not online at the moment, having last been seen 5 days 15 hours ago. The seven-day average for this server is 0 players.

Where does The Coop - Development and Testing sit in the server rankings?

Player hours over seven days put The Coop - Development and Testing at #15,326, in the top 69% of all ranked servers.

Map and rules

Which settings and rules are in force on The Coop - Development and Testing?

Nothing in the name of The Coop - Development and Testing states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on The Coop - Development and Testing?

The map on The Coop - Development and Testing is procedural, made by the game itself.

About the server

Which region is The Coop - Development and Testing hosted in?

No region is published by The Coop - Development and Testing. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 67.187.8.198:28015.

What Rust version is The Coop - Development and Testing on?

The setup on The Coop - Development and Testing is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is The Coop - Development and Testing up now, and how steady is its uptime?

As of now, The Coop - Development and Testing is offline; the last sighting was 5 days 15 hours ago. 34 of 168 hours were online in the last 7 full days, giving 20% uptime. On 13 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto The Coop - Development and Testing?

Enter client.connect 67.187.8.198:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players Slots: 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.