The count
LiveLive coverage · Rust server
Ironwood Refuge PVE
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,577, the top 43% of all ranked servers.
- The current map has been up 10d 7h, since Monday 19 October, 00:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Ironwood Refuge PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,577 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Monday 19 October 2026, 00:40 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 5 players
Tuesday 6 October 2026, 20:46 UTC
- Peak
- 5
- Crowd
- halved by day 1
- Lasted
- 12.2 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Tuesday 6 October 2026, 13:09 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Ironwood Refuge PVE?
Recent wipes on this server averaged a peak of 4 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
When does Ironwood Refuge PVE wipe?
Wipes on Ironwood Refuge PVE come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 7 hours have passed since this world was generated.
Tags and categories
Where does Ironwood Refuge PVE appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Ironwood Refuge PVE are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for Ironwood Refuge PVE signify?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Ironwood Refuge PVE publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Ironwood Refuge PVE at the moment?
0 of Ironwood Refuge PVE's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 1.
How does Ironwood Refuge PVE compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Ironwood Refuge PVE is #9,577, placing it in the top 43% of ranked servers.
Rules and settings
What settings and rules does Ironwood Refuge PVE run?
Nothing in the name of Ironwood Refuge PVE states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Ironwood Refuge PVE?
Ironwood Refuge PVE runs a game-generated procedural map: size 5,000, seed 1492185930. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is Ironwood Refuge PVE in?
No region is published by Ironwood Refuge PVE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 67.210.97.252:27044 is its address.
What is performance like on Ironwood Refuge PVE?
It never went below 27 server fps in the last 48 hours, averaging 38. Buildings, deployables and everything else in the world added up to a maximum of 145,864 entities. The highest memory usage was 5,612 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Ironwood Refuge PVE on?
Rust network protocol 2635 and build 167781 on Linux is what Ironwood Refuge PVE runs. Steam updates it for you, but your game needs the same protocol to join.
Does Ironwood Refuge PVE stay online, and is it up right now?
Right now Ironwood Refuge PVE is online. About 4 days 13 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 6 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Ironwood Refuge PVE?
Enter client.connect 67.210.97.252:27044 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.