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97,045 players on Rust servers right now 11,869 servers online 3,902 with players on 396 fresh wipes in the last three hours SurvivalLand: 0 players on now Updated every five minutes

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SurvivalLand

Key points

  • 0 of 12 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #4,001, the top 18% of all ranked servers.
  • The current map has been up 3d 22h, since Sunday 25 October, 17:45 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 12 players

0/ 12players now 0% full
17-day averagepeak 4
#4,001ranktop 18%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on SurvivalLand

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,001 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 5
Lasted
6.8 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 3
Lasted
4.9 days
Players before
0

Force wipe peaks at 3 players

Peak
3
Crowd
halved by day 5
Lasted
12.1 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
3.9 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 2
Lasted
5.3 days
Players before
0

Wipe peaks at 8 players

Peak
8
Crowd
halved by day 2
Lasted
6.7 days
Players before
0

Wipe peaks at 8 players

Peak
8
Crowd
–
Lasted
0.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
161 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
246 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at SurvivalLand?

At their busiest, its recent wipes averaged 4 players. Peak population on the latest wipe came 9 hours after it. Half the peak was held until the next wipe in 20% of its recent wipes. In the other cases it dropped under half by day 4.

How often does SurvivalLand wipe, and at what times?

No next wipe can be predicted for SurvivalLand, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 22 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does SurvivalLand show up in?

The Rust Live Stats lists that include SurvivalLand are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for SurvivalLand signify?

These are the tags SurvivalLand makes public: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): The slot count is 12; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on SurvivalLand?

SurvivalLand is carrying 0 players at the moment, with 12 slots in total. The seven-day average is 1 players, with a peak of 4. Between now and 48 hours back, 02:00 UTC drew the most players, 3 on average.

Where does SurvivalLand sit in the server rankings?

Player hours over seven days put SurvivalLand at #4,001, in the top 18% of all ranked servers.

Map and rules

What rules does SurvivalLand enforce, and which settings does it use?

The name SurvivalLand carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on SurvivalLand?

Size 3,000, seed 487367700: that is the procedural map the game generates for SurvivalLand. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is SurvivalLand hosted in?

No region is published by SurvivalLand. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 67.222.128.82:7077 is its address.

How well does SurvivalLand perform?

Server fps averaged 187 over the last 48 hours, with a low of 136. It supported up to 50,084 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,491 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on SurvivalLand?

SurvivalLand operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is SurvivalLand up now, and how steady is its uptime?

SurvivalLand is up and running at this moment. The uptime it reports puts the last restart at about 33 hours ago. 141 of 168 hours were online in the last 7 full days, giving 84% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to SurvivalLand?

Enter client.connect 67.222.128.82:7077 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players The slot count is 12.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.