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62,257 players on Rust servers right now 11,760 servers online 3,509 with players on 133 fresh wipes in the last three hours Warthog Test - local only: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Warthog Test - local only

Offline Warthog Test - local only is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,405, the top 69% of all ranked servers.
  • The current map has been up 16d 0h, since Sunday 11 October, 22:21 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,405ranktop 69%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Warthog Test - local only

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,405 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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81 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
87 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
22 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Warthog Test - local only?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 17 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Warthog Test - local only wipe?

The record holds too few of Warthog Test - local only's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 16 days.

Tags and categories

Where does Warthog Test - local only appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Warthog Test - local only are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Warthog Test - local only?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Warthog Test - local only publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Warthog Test - local only at the moment?

Warthog Test - local only reads offline at the moment; the last sighting was 5 days 7 hours ago. Averaged over seven days: 0 players.

How does Warthog Test - local only compare with other Rust servers in the rankings?

On player hours for the past seven days, Warthog Test - local only sits at #15,405, inside the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Warthog Test - local only?

The name Warthog Test - local only carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Which map is in use on Warthog Test - local only?

Warthog Test - local only uses a procedural map, which the game generates.

Server details

What location is Warthog Test - local only in?

No region is published by Warthog Test - local only. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 68.97.1.27:28135.

What version of Rust is running on Warthog Test - local only?

Warthog Test - local only operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Is Warthog Test - local only up now, and how steady is its uptime?

Warthog Test - local only is currently offline, with its last appearance 5 days 7 hours ago. It was online for 19 of 168 hours in the last 7 full days, or 11% of the time. On 11 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Warthog Test - local only?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 68.97.1.27:28135.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.