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34,993 players on Rust servers right now 11,617 servers online 2,836 with players on 74 fresh wipes in the last three hours MICRO_SKIN_PREVIEW: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

MICRO_SKIN_PREVIEW

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,231, the top 32% of all ranked servers.
  • The current map has been up 27d 12h, since Thursday 1 October, 18:30 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#7,231ranktop 32%
27d agolast wipeno schedule published
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players on MICRO_SKIN_PREVIEW

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,231 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 12h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 12h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 151 on average
59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on MICRO_SKIN_PREVIEW?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 2 hours in.

When does MICRO_SKIN_PREVIEW wipe?

Nothing wipes MICRO_SKIN_PREVIEW but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 12 hours.

Tags and filters

Where does MICRO_SKIN_PREVIEW appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MICRO_SKIN_PREVIEW fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on MICRO_SKIN_PREVIEW?

These are the tags MICRO_SKIN_PREVIEW makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on MICRO_SKIN_PREVIEW?

0 of MICRO_SKIN_PREVIEW's 10 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 21:00 UTC, averaging 1 players.

Where does MICRO_SKIN_PREVIEW sit in the server rankings?

On player hours for the past seven days, MICRO_SKIN_PREVIEW sits at #7,231, inside the top 32% of ranked servers.

Rules and settings

Which settings and rules are in force on MICRO_SKIN_PREVIEW?

The name MICRO_SKIN_PREVIEW carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for MICRO_SKIN_PREVIEW?

MICRO_SKIN_PREVIEW uses a procedural map, which the game generates.

About the server

Which region is MICRO_SKIN_PREVIEW hosted in?

There is no region from MICRO_SKIN_PREVIEW. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 69.142.98.34:28215 is its address.

What version of Rust is running on MICRO_SKIN_PREVIEW?

Rust network protocol 2635 and build 168909 on Windows is what MICRO_SKIN_PREVIEW runs. To join, your game must use the same protocol; Steam handles the update for you.

Does MICRO_SKIN_PREVIEW stay online, and is it up right now?

MICRO_SKIN_PREVIEW is up and running at this moment. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to MICRO_SKIN_PREVIEW?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 69.142.98.34:28215.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.