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39,438 players on Rust servers right now 11,623 servers online 2,939 with players on 88 fresh wipes in the last three hours AfterShock Staging Server: 0 players on now Updated every five minutes

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AfterShock Staging Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 33d 10h, since Friday 25 September, 20:33 UTC.
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vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,339ranktop 69%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on AfterShock Staging Server

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at AfterShock Staging Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 31 hours after it.

When does AfterShock Staging Server wipe?

AfterShock Staging Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 33 days 10 hours.

Lists and tags

Which Rust Live Stats filters and lists does AfterShock Staging Server show up in?

The Rust Live Stats lists that include AfterShock Staging Server are Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on AfterShock Staging Server?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167904 (Build): Build: 167904; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which AfterShock Staging Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on AfterShock Staging Server right now?

0 of AfterShock Staging Server's 40 slots are filled right now. The seven-day average for this server is 0 players.

Where does AfterShock Staging Server sit in the server rankings?

Ranked by seven-day player hours, AfterShock Staging Server is #15,339, placing it in the top 69% of ranked servers.

Settings and map

What rules does AfterShock Staging Server enforce, and which settings does it use?

Nothing in the name of AfterShock Staging Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is live on AfterShock Staging Server?

AfterShock Staging Server runs a game-generated procedural map: size 6,000, seed 2147483647. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is AfterShock Staging Server hosted in?

There is no region from AfterShock Staging Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 69.30.244.181:28015.

How well does AfterShock Staging Server perform?

Server fps averaged 52 over the last 48 hours, with a low of 29. Entity count reached 202,000: buildings, deployables and the rest of the world. The highest memory usage was 8,622 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on AfterShock Staging Server?

AfterShock Staging Server operates on Linux with Rust network protocol 2635 and build 167904. Steam updates it for you, but your game needs the same protocol to join.

Is AfterShock Staging Server up now, and how steady is its uptime?

Right now AfterShock Staging Server is online. The uptime it reports puts the last restart at about 15 days 1 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to AfterShock Staging Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 69.30.244.181:28015. The server's website: https://aftershockrust.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167904,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs167904
Build Build: 167904.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.