The count
Live coverage · Rust server
pllm-test-1
Offline pllm-test-1 is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,441, the top 71% of all ranked servers.
- The current map has been up 17d 1h, since Monday 12 October, 23:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on pllm-test-1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,441 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does pllm-test-1 wipe, and at what times?
The record holds too few of pllm-test-1's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 17 days 1 hours.
Tags and categories
Which Rust Live Stats filters and lists does pllm-test-1 show up in?
These are the Rust Live Stats lists pllm-test-1 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on pllm-test-1?
These are the tags pllm-test-1 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on pllm-test-1 right now?
Last seen 17 days ago, pllm-test-1 is offline right now.
How does pllm-test-1 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, pllm-test-1 is #15,441, placing it in the top 71% of ranked servers.
Settings and map
Which settings and rules are in force on pllm-test-1?
Nothing in the name of pllm-test-1 states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on pllm-test-1?
The map on pllm-test-1 is procedural, made by the game itself.
Server facts
What location is pllm-test-1 in?
Nothing on pllm-test-1 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 69.8.146.145:28115.
What version of Rust is running on pllm-test-1?
pllm-test-1 operates on Linux with Rust network protocol 2634 and build 167584. To join, your game must use the same protocol; Steam handles the update for you.
Is pllm-test-1 up now, and how steady is its uptime?
pllm-test-1 is currently offline, with its last appearance 17 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 12 October 2026.
Connecting
What is the way to connect to pllm-test-1?
Enter client.connect 69.8.146.145:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.