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40,419 players on Rust servers right now 11,701 servers online 3,002 with players on 95 fresh wipes in the last three hours ShadowFluid: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ShadowFluid

Offline ShadowFluid is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,481, the top 43% of all ranked servers.
  • The current map has been up 15d 1h, since Wednesday 14 October, 00:08 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
17-day averagepeak 1
#9,481ranktop 43%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ShadowFluid

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,481 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct20 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
11.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ShadowFluid?

The average peak across its recent wipes is 0 players. 5 hours after the latest wipe, the crowd reached its peak.

On what timetable does ShadowFluid wipe?

Too few wipes are recorded for ShadowFluid to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 15 days 1 hours.

Tags and filters

Where does ShadowFluid appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ShadowFluid are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for ShadowFluid signify?

These are the tags ShadowFluid makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is ShadowFluid at the moment?

Last seen 2 days 5 hours ago, ShadowFluid is offline right now. Peak over the past week: 1. Average: 1 players.

How does ShadowFluid compare with other Rust servers in the rankings?

Player hours over seven days put ShadowFluid at #9,481, in the top 43% of all ranked servers.

Rules and settings

What rules does ShadowFluid enforce, and which settings does it use?

Nothing in the name of ShadowFluid states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for ShadowFluid?

Size 3,500, seed 6738: that is the procedural map the game generates for ShadowFluid. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is ShadowFluid in?

No region is published by ShadowFluid. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 69.8.165.222:28015.

What Rust version is ShadowFluid on?

The setup on ShadowFluid is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is ShadowFluid up now, and how steady is its uptime?

At the time of this update, ShadowFluid is down, last seen 2 days 5 hours ago. 7 of 168 hours were online in the last 7 full days, giving 4% uptime. The first sighting by Rust Live Stats was on 22 September 2026.

Connecting

What is the way to connect to ShadowFluid?

Enter client.connect 69.8.165.222:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.