The count
Live coverage · Rust server
ShadowFluid
Offline ShadowFluid is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,481, the top 43% of all ranked servers.
- The current map has been up 15d 1h, since Wednesday 14 October, 00:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ShadowFluid
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,481 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 14 October 2026, 00:08 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 11:22 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 11.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ShadowFluid?
The average peak across its recent wipes is 0 players. 5 hours after the latest wipe, the crowd reached its peak.
On what timetable does ShadowFluid wipe?
Too few wipes are recorded for ShadowFluid to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 15 days 1 hours.
Tags and filters
Where does ShadowFluid appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ShadowFluid are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for ShadowFluid signify?
These are the tags ShadowFluid makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is ShadowFluid at the moment?
Last seen 2 days 5 hours ago, ShadowFluid is offline right now. Peak over the past week: 1. Average: 1 players.
How does ShadowFluid compare with other Rust servers in the rankings?
Player hours over seven days put ShadowFluid at #9,481, in the top 43% of all ranked servers.
Rules and settings
What rules does ShadowFluid enforce, and which settings does it use?
Nothing in the name of ShadowFluid states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for ShadowFluid?
Size 3,500, seed 6738: that is the procedural map the game generates for ShadowFluid. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is ShadowFluid in?
No region is published by ShadowFluid. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 69.8.165.222:28015.
What Rust version is ShadowFluid on?
The setup on ShadowFluid is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is ShadowFluid up now, and how steady is its uptime?
At the time of this update, ShadowFluid is down, last seen 2 days 5 hours ago. 7 of 168 hours were online in the last 7 full days, giving 4% uptime. The first sighting by Rust Live Stats was on 22 September 2026.
Connecting
What is the way to connect to ShadowFluid?
Enter client.connect 69.8.165.222:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.