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103,740 players on Rust servers right now 11,898 servers online 4,020 with players on 406 fresh wipes in the last three hours Rust Manhunt - Seed Test: 2 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Manhunt - Seed Test

Offline Rust Manhunt - Seed Test is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 2 of 10 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,853, the top 54% of all ranked servers.
  • The current map has been up 32d 16h, since Sunday 27 September, 02:03 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 10 players

2/ 10players now 20% full
07-day averagepeak –
#12,853ranktop 54%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Manhunt - Seed Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,853 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Wiping

What happens on wipe day at Rust Manhunt - Seed Test?

The average peak across its recent wipes is 2 players. 24 hours after the latest wipe, the crowd reached its peak.

When does Rust Manhunt - Seed Test wipe?

The record holds too few of Rust Manhunt - Seed Test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 32 days 16 hours have passed since this world was generated.

Tags and filters

Where does Rust Manhunt - Seed Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust Manhunt - Seed Test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Rust Manhunt - Seed Test carry?

These are the tags Rust Manhunt - Seed Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Rust Manhunt - Seed Test?

Rust Manhunt - Seed Test is not online at the moment, having last been seen 31 days 14 hours ago.

Where does Rust Manhunt - Seed Test sit in the server rankings?

On player hours for the past seven days, Rust Manhunt - Seed Test sits at #12,853, inside the top 54% of ranked servers.

Rules and settings

What settings and rules does Rust Manhunt - Seed Test run?

The name Rust Manhunt - Seed Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Rust Manhunt - Seed Test?

Rust Manhunt - Seed Test uses a procedural map, which the game generates.

Server facts

Where does Rust Manhunt - Seed Test sit geographically?

There is no region from Rust Manhunt - Seed Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 70.122.161.143:28015.

What Rust version is Rust Manhunt - Seed Test on?

Rust Manhunt - Seed Test operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Rust Manhunt - Seed Test, and is it online at the moment?

Rust Manhunt - Seed Test is currently offline, with its last appearance 31 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 14 September 2026.

Connecting

What is the way to connect to Rust Manhunt - Seed Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 70.122.161.143:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.