The count
Live coverage · Rust server
prv
Offline prv is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #10,854, the top 49% of all ranked servers.
- The current map has been up 24d 2h, since Sunday 4 October, 20:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on prv
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,854 today
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 4 October 2026, 20:27 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:10 UTC FW
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 2
Wipe
Wipe peaks at 2 players
Friday 25 September 2026, 13:27 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 6.2 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Friday 18 September 2026, 20:26 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 6.7 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Thursday 17 September 2026, 22:07 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Thursday 17 September 2026, 14:38 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 15 September 2026, 21:54 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on prv?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. In 67% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2 when it did not hold.
How often does prv wipe, and at what times?
prv wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 24 days 2 hours.
Tags and categories
Where does prv appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists prv fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for prv signify?
gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list prv publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on prv?
prv is not online at the moment, having last been seen 4 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does prv sit in the server rankings?
Ranked by seven-day player hours, prv is #10,854, placing it in the top 49% of ranked servers.
Settings and map
What rules does prv enforce, and which settings does it use?
The name prv carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for prv?
prv runs a game-generated procedural map: size 3,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
About the server
Where does prv sit geographically?
Nothing on prv states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 70.177.109.60:28012.
What version of Rust is running on prv?
The setup on prv is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is prv up now, and how steady is its uptime?
At the time of this update, prv is down, last seen 4 days 2 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to prv?
Enter client.connect 70.177.109.60:28012 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.