The count
Live coverage · Rust server
Electrical Test Site 67
Offline Electrical Test Site 67 is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,940, the top 71% of all ranked servers.
- The current map has been up 23d 0h, since Sunday 4 October, 19:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Electrical Test Site 67
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,940 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Electrical Test Site 67 wipe?
Too few wipes are recorded for Electrical Test Site 67 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 23 days.
Tags and filters
Where does Electrical Test Site 67 appear in Rust Live Stats lists and filters?
On Rust Live Stats, Electrical Test Site 67 is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Electrical Test Site 67?
These are the tags Electrical Test Site 67 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Electrical Test Site 67 at the moment?
Electrical Test Site 67 reads offline at the moment; the last sighting was 22 days 23 hours ago.
How does Electrical Test Site 67 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Electrical Test Site 67 is #15,940, placing it in the top 71% of ranked servers.
Rules and settings
What rules does Electrical Test Site 67 enforce, and which settings does it use?
Nothing in the name of Electrical Test Site 67 states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Electrical Test Site 67?
Electrical Test Site 67 uses a procedural map, which the game generates.
About the server
Which region is Electrical Test Site 67 hosted in?
There is no region from Electrical Test Site 67. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 71.171.125.142:28015.
What version of Rust is running on Electrical Test Site 67?
Electrical Test Site 67 operates on Linux with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.
Is Electrical Test Site 67 up now, and how steady is its uptime?
As of now, Electrical Test Site 67 is offline; the last sighting was 22 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 4 October 2026.
Connecting
What is the way to connect to Electrical Test Site 67?
Enter client.connect 71.171.125.142:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.