Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
97,865 players on Rust servers right now 11,882 servers online 3,914 with players on 398 fresh wipes in the last three hours Build server id: 7: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Build server id: 7

Offline Build server id: 7 is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 7 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,341, the top 69% of all ranked servers.
  • The current map has been up 14d 18h, since Wednesday 14 October, 22:19 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 7 players

0/ 7players now 0% full
07-day averagepeak –
#15,341ranktop 69%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Build server id: 7

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,341 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
207 / 999
89 / 999
39 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
8 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
33 / 100

Quick answers

from the figures on this page

Wipe schedule

When does Build server id: 7 wipe?

Build server id: 7's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 14 days 18 hours.

Tags and categories

Which Rust Live Stats filters and lists does Build server id: 7 show up in?

The Rust Live Stats lists that include Build server id: 7 are Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Build server id: 7 carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp7 (Max players): Slots: 7; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Build server id: 7 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Build server id: 7 at the moment?

Build server id: 7 is not online at the moment, having last been seen 6 days 3 hours ago. The seven-day average for this server is 0 players.

What position does Build server id: 7 hold among Rust servers?

On player hours for the past seven days, Build server id: 7 sits at #15,341, inside the top 69% of ranked servers.

Map and rules

What rules does Build server id: 7 enforce, and which settings does it use?

No gather rate appears in the name Build server id: 7. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Build server id: 7?

Build server id: 7 uses a procedural map, which the game generates.

Server details

What location is Build server id: 7 in?

Nothing on Build server id: 7 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 71.197.189.208:28015.

What version of Rust is running on Build server id: 7?

The setup on Build server id: 7 is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Build server id: 7, and is it online at the moment?

As of now, Build server id: 7 is offline; the last sighting was 6 days 3 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 14 October 2026.

Connecting

What is the way to connect to Build server id: 7?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 71.197.189.208:28015.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp7
Max players Slots: 7.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.