The count
Live coverage · Rust server
Exoscape Local Dev
Offline Exoscape Local Dev is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,719, the top 71% of all ranked servers.
- The current map has been up 17d 21h, since Saturday 10 October, 20:50 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Exoscape Local Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,719 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 10 October 2026, 20:50 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Exoscape Local Dev?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 3 hours after it.
How often does Exoscape Local Dev wipe, and at what times?
Exoscape Local Dev's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 17 days 21 hours.
Tags and categories
Where does Exoscape Local Dev appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Exoscape Local Dev fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on Exoscape Local Dev?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Exoscape Local Dev publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Exoscape Local Dev at the moment?
Exoscape Local Dev reads offline at the moment; the last sighting was 16 days 23 hours ago.
How does Exoscape Local Dev compare with other Rust servers in the rankings?
Player hours over seven days put Exoscape Local Dev at #15,719, in the top 71% of all ranked servers.
Rules and settings
Which settings and rules are in force on Exoscape Local Dev?
No gather rate appears in the name Exoscape Local Dev. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on Exoscape Local Dev?
A procedural map, generated by the game, runs on Exoscape Local Dev.
Server facts
Which region is Exoscape Local Dev hosted in?
There is no region from Exoscape Local Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 71.58.121.157:28016 is its address.
What Rust version is Exoscape Local Dev on?
The setup on Exoscape Local Dev is Rust network protocol 2634 and build 167398 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Exoscape Local Dev stay online, and is it up right now?
Exoscape Local Dev is currently offline, with its last appearance 16 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 10 October 2026.
How to join
What is the way to connect to Exoscape Local Dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 71.58.121.157:28016.