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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 103 fresh wipes in the last three hours Exoscape Local Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Exoscape Local Dev

Offline Exoscape Local Dev is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,719, the top 71% of all ranked servers.
  • The current map has been up 17d 21h, since Saturday 10 October, 20:50 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,719ranktop 71%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Exoscape Local Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,719 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Exoscape Local Dev?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 3 hours after it.

How often does Exoscape Local Dev wipe, and at what times?

Exoscape Local Dev's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 17 days 21 hours.

Tags and categories

Where does Exoscape Local Dev appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Exoscape Local Dev fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on Exoscape Local Dev?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Exoscape Local Dev publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Exoscape Local Dev at the moment?

Exoscape Local Dev reads offline at the moment; the last sighting was 16 days 23 hours ago.

How does Exoscape Local Dev compare with other Rust servers in the rankings?

Player hours over seven days put Exoscape Local Dev at #15,719, in the top 71% of all ranked servers.

Rules and settings

Which settings and rules are in force on Exoscape Local Dev?

No gather rate appears in the name Exoscape Local Dev. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Exoscape Local Dev?

A procedural map, generated by the game, runs on Exoscape Local Dev.

Server facts

Which region is Exoscape Local Dev hosted in?

There is no region from Exoscape Local Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 71.58.121.157:28016 is its address.

What Rust version is Exoscape Local Dev on?

The setup on Exoscape Local Dev is Rust network protocol 2634 and build 167398 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Exoscape Local Dev stay online, and is it up right now?

Exoscape Local Dev is currently offline, with its last appearance 16 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 10 October 2026.

How to join

What is the way to connect to Exoscape Local Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 71.58.121.157:28016.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.