The count
Live coverage · Rust server
Pacific Drive Integration - Local Test
Offline Pacific Drive Integration - Local Test is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,195, the top 70% of all ranked servers.
- The current map has been up 16d 13h, since Monday 12 October, 23:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Pacific Drive Integration - Local Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,195 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Pacific Drive Integration - Local Test wipe?
Pacific Drive Integration - Local Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 16 days 13 hours.
Tags and filters
Which Rust Live Stats filters and lists does Pacific Drive Integration - Local Test show up in?
These are the Rust Live Stats lists Pacific Drive Integration - Local Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Pacific Drive Integration - Local Test carry?
gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Pacific Drive Integration - Local Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Pacific Drive Integration - Local Test?
Pacific Drive Integration - Local Test is not online at the moment, having last been seen 14 days 15 hours ago.
What position does Pacific Drive Integration - Local Test hold among Rust servers?
Ranked by seven-day player hours, Pacific Drive Integration - Local Test is #15,195, placing it in the top 70% of ranked servers.
Settings and map
What settings and rules does Pacific Drive Integration - Local Test run?
The name Pacific Drive Integration - Local Test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Which map is in use on Pacific Drive Integration - Local Test?
The map on Pacific Drive Integration - Local Test is procedural, made by the game itself.
About the server
What location is Pacific Drive Integration - Local Test in?
Nothing on Pacific Drive Integration - Local Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 72.251.219.62:28115.
What Rust version is Pacific Drive Integration - Local Test on?
Rust network protocol 2634 and build 167584 on Windows is what Pacific Drive Integration - Local Test runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Pacific Drive Integration - Local Test, and is it online at the moment?
At the time of this update, Pacific Drive Integration - Local Test is down, last seen 14 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 October 2026.
Getting on
What steps connect you to Pacific Drive Integration - Local Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 72.251.219.62:28115.