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103,775 players on Rust servers right now 11,888 servers online 3,956 with players on 413 fresh wipes in the last three hours Pacific Drive Integration - Local Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Pacific Drive Integration - Local Test

Offline Pacific Drive Integration - Local Test is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,212, the top 70% of all ranked servers.
  • The current map has been up 16d 18h, since Monday 12 October, 23:32 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,212ranktop 70%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Pacific Drive Integration - Local Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,212 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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Quick answers

from the figures on this page

Wipe schedule

When does Pacific Drive Integration - Local Test wipe?

Pacific Drive Integration - Local Test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 16 days 18 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Pacific Drive Integration - Local Test show up in?

The Rust Live Stats lists that include Pacific Drive Integration - Local Test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Pacific Drive Integration - Local Test carry?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): Build: 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Pacific Drive Integration - Local Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Pacific Drive Integration - Local Test right now?

Pacific Drive Integration - Local Test is not online at the moment, having last been seen 15 days 6 hours ago.

How does Pacific Drive Integration - Local Test compare with other Rust servers in the rankings?

Player hours over seven days put Pacific Drive Integration - Local Test at #15,212, in the top 70% of all ranked servers.

Settings and map

What settings and rules does Pacific Drive Integration - Local Test run?

Nothing in the name of Pacific Drive Integration - Local Test states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Can you tell me the map for Pacific Drive Integration - Local Test?

Pacific Drive Integration - Local Test uses a procedural map, which the game generates.

Server facts

What location is Pacific Drive Integration - Local Test in?

No region is published by Pacific Drive Integration - Local Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 72.251.219.88:28115.

What version of Rust is running on Pacific Drive Integration - Local Test?

The setup on Pacific Drive Integration - Local Test is Rust network protocol 2634 and build 167584 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Pacific Drive Integration - Local Test up now, and how steady is its uptime?

As of now, Pacific Drive Integration - Local Test is offline; the last sighting was 15 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 12 October 2026.

Connecting

How do you get onto Pacific Drive Integration - Local Test?

Enter client.connect 72.251.219.88:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build Build: 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.