The count
Live coverage · Rust server
RustSkinLab Content Studio
Offline RustSkinLab Content Studio is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #13,849, the top 61% of all ranked servers.
- The current map has been up 25d 22h, since Thursday 1 October, 23:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustSkinLab Content Studio
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,849 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RustSkinLab Content Studio wipe, and at what times?
Too few wipes are recorded for RustSkinLab Content Studio to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 22 hours.
Lists and tags
Which Rust Live Stats filters and lists does RustSkinLab Content Studio show up in?
These are the Rust Live Stats lists RustSkinLab Content Studio fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on RustSkinLab Content Studio?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which RustSkinLab Content Studio publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on RustSkinLab Content Studio?
RustSkinLab Content Studio is not online at the moment, having last been seen 23 days 8 hours ago.
Where does RustSkinLab Content Studio sit in the server rankings?
Player hours over seven days put RustSkinLab Content Studio at #13,849, in the top 61% of all ranked servers.
Map and rules
What settings and rules does RustSkinLab Content Studio run?
The name RustSkinLab Content Studio carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustSkinLab Content Studio?
The map on RustSkinLab Content Studio is procedural, made by the game itself.
Server facts
Which region is RustSkinLab Content Studio hosted in?
No region is published by RustSkinLab Content Studio. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 72.251.221.49:28025.
What version of Rust is running on RustSkinLab Content Studio?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. Steam updates it for you, but your game needs the same protocol to join.
Does RustSkinLab Content Studio stay online, and is it up right now?
As of now, RustSkinLab Content Studio is offline; the last sighting was 23 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 4 October 2026.
Connecting
What steps connect you to RustSkinLab Content Studio?
Enter client.connect 72.251.221.49:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.