The count
Live coverage · Rust server
Content
Offline Content is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #13,885, the top 60% of all ranked servers.
- The current map has been up 27d 4h, since Thursday 1 October, 17:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Content
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,885 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Content wipe?
Too few wipes are recorded for Content to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 27 days 4 hours have passed since this world was generated.
Lists and tags
Where does Content appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Content are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Content carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Content publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Content right now?
Content reads offline at the moment; the last sighting was 26 days 22 hours ago.
What position does Content hold among Rust servers?
Player hours over seven days put Content at #13,885, in the top 60% of all ranked servers.
Map and rules
Which settings and rules are in force on Content?
No gather rate appears in the name Content. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Content?
The map on Content is procedural, made by the game itself.
About the server
Where does Content sit geographically?
There is no region from Content. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 72.56.229.24:28015 is its address.
What version of Rust is running on Content?
Rust network protocol 2634 and build 166494 on Windows is what Content runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Content, and is it online at the moment?
Content is currently offline, with its last appearance 26 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Content?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 72.56.229.24:28015.