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34,824 players on Rust servers right now 11,604 servers online 2,902 with players on 67 fresh wipes in the last three hours RandomRaids local test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RandomRaids local test

Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,419, the top 69% of all ranked servers.
  • The current map has been up 9d 21h, since Sunday 18 October, 08:06 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,419ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RandomRaids local test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,419 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
75 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
36 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
10 / 1000

Quick answers

from the figures on this page

Wipe days

How often does RandomRaids local test wipe, and at what times?

RandomRaids local test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 9 days 21 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does RandomRaids local test show up in?

The Rust Live Stats lists that include RandomRaids local test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on RandomRaids local test carry?

These are the tags RandomRaids local test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is RandomRaids local test at the moment?

Last seen 2 days 18 hours ago, RandomRaids local test is offline right now. Across the past week the average was 0 players.

How does RandomRaids local test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, RandomRaids local test is #15,419, placing it in the top 69% of ranked servers.

Rules and settings

What rules does RandomRaids local test enforce, and which settings does it use?

Nothing in the name of RandomRaids local test states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RandomRaids local test?

A procedural map, generated by the game, runs on RandomRaids local test.

Server details

What location is RandomRaids local test in?

Nothing on RandomRaids local test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 72.57.78.230:28115.

What version of Rust is running on RandomRaids local test?

The setup on RandomRaids local test is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RandomRaids local test stay online, and is it up right now?

As of now, RandomRaids local test is offline; the last sighting was 2 days 18 hours ago. 8 of 168 hours were online in the last 7 full days, giving 5% uptime. On 20 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to RandomRaids local test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 72.57.78.230:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.