The count
Live coverage · Rust server
RandomRaids local test
Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,419, the top 69% of all ranked servers.
- The current map has been up 9d 21h, since Sunday 18 October, 08:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RandomRaids local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,419 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does RandomRaids local test wipe, and at what times?
RandomRaids local test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 9 days 21 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does RandomRaids local test show up in?
The Rust Live Stats lists that include RandomRaids local test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on RandomRaids local test carry?
These are the tags RandomRaids local test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is RandomRaids local test at the moment?
Last seen 2 days 18 hours ago, RandomRaids local test is offline right now. Across the past week the average was 0 players.
How does RandomRaids local test compare with other Rust servers in the rankings?
Ranked by seven-day player hours, RandomRaids local test is #15,419, placing it in the top 69% of ranked servers.
Rules and settings
What rules does RandomRaids local test enforce, and which settings does it use?
Nothing in the name of RandomRaids local test states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RandomRaids local test?
A procedural map, generated by the game, runs on RandomRaids local test.
Server details
What location is RandomRaids local test in?
Nothing on RandomRaids local test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 72.57.78.230:28115.
What version of Rust is running on RandomRaids local test?
The setup on RandomRaids local test is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RandomRaids local test stay online, and is it up right now?
As of now, RandomRaids local test is offline; the last sighting was 2 days 18 hours ago. 8 of 168 hours were online in the last 7 full days, giving 5% uptime. On 20 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to RandomRaids local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 72.57.78.230:28115.