Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
39,471 players on Rust servers right now 11,695 servers online 2,990 with players on 89 fresh wipes in the last three hours test server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

test server

Offline test server is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #16,920, the top 71% of all ranked servers.
  • The current map has been up 34d 9h, since Thursday 24 September, 16:16 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#16,920ranktop 71%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,920 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does test server wipe?

Too few wipes are recorded for test server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 34 days 9 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does test server show up in?

On Rust Live Stats, test server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on test server?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The slot count is 0; ts12 (Group limit): Each team holds 12 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166085 (Build): The game build is 166085; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which test server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is test server at the moment?

test server is not online at the moment, having last been seen 30 days 5 hours ago.

What position does test server hold among Rust servers?

Player hours over seven days put test server at #16,920, in the top 71% of all ranked servers.

Map and rules

What settings and rules does test server run?

Nothing in the name of test server states a gather rate. Group size tops out at 12 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on test server?

Size 4,500, seed 1337: that is the procedural map the game generates for test server. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server details

What location is test server in?

There is no region from test server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 72.60.138.234:28015.

What Rust version is test server on?

test server operates on Linux with Rust network protocol 2634 and build 166085. To join, your game must use the same protocol; Steam handles the update for you.

Does test server stay online, and is it up right now?

test server is currently offline, with its last appearance 30 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto test server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 72.60.138.234:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166085,ts12,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players The slot count is 0.
ts12
Group limit Each team holds 12 at most.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166085
Build The game build is 166085.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.