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52,204 players on Rust servers right now 11,737 servers online 3,347 with players on 125 fresh wipes in the last three hours Cr4SH: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Cr4SH

Offline Cr4SH is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,962, the top 71% of all ranked servers.
  • The current map has been up 24d 4h, since Sunday 4 October, 19:41 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,962ranktop 71%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Cr4SH

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,962 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.4 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.6 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Cr4SH?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Cr4SH wipe?

No next wipe can be predicted for Cr4SH, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 4 hours have passed since this world was generated.

Lists and tags

Where does Cr4SH appear in Rust Live Stats lists and filters?

On Rust Live Stats, Cr4SH is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Cr4SH signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Cr4SH publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Cr4SH at the moment?

Cr4SH is not online at the moment, having last been seen 24 days 2 hours ago.

Where does Cr4SH sit in the server rankings?

Ranked by seven-day player hours, Cr4SH is #15,962, placing it in the top 71% of ranked servers.

Map and rules

What rules does Cr4SH enforce, and which settings does it use?

The name Cr4SH carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Cr4SH?

The map on Cr4SH is procedural, made by the game itself.

Server facts

What location is Cr4SH in?

No region is published by Cr4SH. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 73.12.28.104:28015.

What Rust version is Cr4SH on?

The setup on Cr4SH is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is Cr4SH up now, and how steady is its uptime?

As of now, Cr4SH is offline; the last sighting was 24 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Cr4SH?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.12.28.104:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.