The count
Live coverage · Rust server
Cr4SH
Offline Cr4SH is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,962, the top 71% of all ranked servers.
- The current map has been up 24d 4h, since Sunday 4 October, 19:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cr4SH
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,962 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 19:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 00:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 01:31 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 21:05 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 14:21 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 05:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 12:00 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 22:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Cr4SH?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
When does Cr4SH wipe?
No next wipe can be predicted for Cr4SH, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 4 hours have passed since this world was generated.
Lists and tags
Where does Cr4SH appear in Rust Live Stats lists and filters?
On Rust Live Stats, Cr4SH is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Cr4SH signify?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Cr4SH publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Cr4SH at the moment?
Cr4SH is not online at the moment, having last been seen 24 days 2 hours ago.
Where does Cr4SH sit in the server rankings?
Ranked by seven-day player hours, Cr4SH is #15,962, placing it in the top 71% of ranked servers.
Map and rules
What rules does Cr4SH enforce, and which settings does it use?
The name Cr4SH carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Cr4SH?
The map on Cr4SH is procedural, made by the game itself.
Server facts
What location is Cr4SH in?
No region is published by Cr4SH. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 73.12.28.104:28015.
What Rust version is Cr4SH on?
The setup on Cr4SH is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Cr4SH up now, and how steady is its uptime?
As of now, Cr4SH is offline; the last sighting was 24 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Cr4SH?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.12.28.104:28015.