The count
Live coverage · Rust server
Salmon Dev (local)
Offline Salmon Dev (local) is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,420.
- The current map has been up 42d 16h, since Tuesday 15 September, 05:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Salmon Dev (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,420 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Salmon Dev (local) wipe, and at what times?
Too few wipes are recorded for Salmon Dev (local) to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 42 days 16 hours.
Tags and categories
Where does Salmon Dev (local) appear in Rust Live Stats lists and filters?
On Rust Live Stats, Salmon Dev (local) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Salmon Dev (local)?
These are the tags Salmon Dev (local) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Salmon Dev (local) right now?
Salmon Dev (local) is not online at the moment, having last been seen 39 days 18 hours ago.
How does Salmon Dev (local) compare with other Rust servers in the rankings?
Player hours over seven days put Salmon Dev (local) at #15,420, in the top – of all ranked servers.
Rules and settings
What settings and rules does Salmon Dev (local) run?
Nothing in the name of Salmon Dev (local) states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Salmon Dev (local)?
Salmon Dev (local) uses a procedural map, which the game generates.
Server details
Where does Salmon Dev (local) sit geographically?
There is no region from Salmon Dev (local). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 73.129.1.69:28015.
What version of Rust is running on Salmon Dev (local)?
Rust network protocol 2633 and build 163794 on Windows is what Salmon Dev (local) runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Salmon Dev (local), and is it online at the moment?
As of now, Salmon Dev (local) is offline; the last sighting was 39 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 September 2026.
How to join
How do you get onto Salmon Dev (local)?
Enter client.connect 73.129.1.69:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.