The count
Live coverage · Rust server
LOCAL LOOT TEST (private)
Offline LOCAL LOOT TEST (private) is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,284, the top 69% of all ranked servers.
- The current map has been up 7d 7h, since Thursday 22 October, 18:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LOCAL LOOT TEST (private)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,284 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does LOCAL LOOT TEST (private) wipe?
Too few wipes are recorded for LOCAL LOOT TEST (private) to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 7 days 7 hours.
Tags and filters
Where does LOCAL LOOT TEST (private) appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists LOCAL LOOT TEST (private) fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on LOCAL LOOT TEST (private) carry?
gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list LOCAL LOOT TEST (private) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on LOCAL LOOT TEST (private)?
LOCAL LOOT TEST (private) is not online at the moment, having last been seen 5 days 5 hours ago. Across the past week the average was 0 players.
How does LOCAL LOOT TEST (private) compare with other Rust servers in the rankings?
Player hours over seven days put LOCAL LOOT TEST (private) at #15,284, in the top 69% of all ranked servers.
Rules and settings
Which settings and rules are in force on LOCAL LOOT TEST (private)?
Nothing in the name of LOCAL LOOT TEST (private) states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on LOCAL LOOT TEST (private)?
A procedural map, generated by the game, runs on LOCAL LOOT TEST (private).
Server details
Where does LOCAL LOOT TEST (private) sit geographically?
No region is published by LOCAL LOOT TEST (private). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 73.148.39.190:28215.
What Rust version is LOCAL LOOT TEST (private) on?
The setup on LOCAL LOOT TEST (private) is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does LOCAL LOOT TEST (private) stay online, and is it up right now?
As of now, LOCAL LOOT TEST (private) is offline; the last sighting was 5 days 5 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. Rust Live Stats has tracked it since 22 October 2026.
Connecting
What steps connect you to LOCAL LOOT TEST (private)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.148.39.190:28215.