The count
Live coverage · Rust server
econ-dump (private, no players)
Offline econ-dump (private, no players) is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,358, the top 69% of all ranked servers.
- The current map has been up 7d 23h, since Wednesday 21 October, 23:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on econ-dump (private, no players)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,358 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does econ-dump (private, no players) wipe?
Too few wipes are recorded for econ-dump (private, no players) to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 7 days 23 hours.
Tags and filters
Which Rust Live Stats filters and lists does econ-dump (private, no players) show up in?
On Rust Live Stats, econ-dump (private, no players) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for econ-dump (private, no players) signify?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list econ-dump (private, no players) publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on econ-dump (private, no players)?
Last seen 7 days 19 hours ago, econ-dump (private, no players) is offline right now. Across the past week the average was 0 players.
Where does econ-dump (private, no players) sit in the server rankings?
On player hours for the past seven days, econ-dump (private, no players) sits at #15,358, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on econ-dump (private, no players)?
Nothing in the name of econ-dump (private, no players) states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on econ-dump (private, no players)?
econ-dump (private, no players) uses a procedural map, which the game generates.
About the server
Where does econ-dump (private, no players) sit geographically?
Nothing on econ-dump (private, no players) states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 73.163.88.113:28015.
What Rust version is econ-dump (private, no players) on?
The setup on econ-dump (private, no players) is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does econ-dump (private, no players) stay online, and is it up right now?
econ-dump (private, no players) is currently offline, with its last appearance 7 days 19 hours ago. 4 of 168 hours were online in the last 7 full days, giving 2% uptime. The first sighting by Rust Live Stats was on 21 October 2026.
How to join
What steps connect you to econ-dump (private, no players)?
Enter client.connect 73.163.88.113:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.