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78,042 players on Rust servers right now 11,789 servers online 3,714 with players on 156 fresh wipes in the last three hours TestServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TestServer

Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,226, the top 41% of all ranked servers.
  • The current map has been up 1d 11h, since Tuesday 27 October, 02:53 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
17-day averagepeak 1
#9,226ranktop 41%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on TestServer

Players

AveragePeak
00.250.50.75101:0003:0004:0006:0007:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,226 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct7 Oct12 Oct16 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
18.8 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
142 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
43 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TestServer?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does TestServer wipe, and at what times?

Wipes on TestServer come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does TestServer show up in?

The Rust Live Stats lists that include TestServer are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on TestServer carry?

gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list TestServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on TestServer?

TestServer is not online at the moment, having last been seen 28 hours ago. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 06:00 UTC, averaging 1 players.

How does TestServer compare with other Rust servers in the rankings?

On player hours for the past seven days, TestServer sits at #9,226, inside the top 41% of ranked servers.

Rules and settings

What settings and rules does TestServer run?

The name TestServer carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on TestServer?

TestServer uses a procedural map, which the game generates.

Server details

Which region is TestServer hosted in?

There is no region from TestServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 73.34.19.41:28015.

What version of Rust is running on TestServer?

The setup on TestServer is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does TestServer stay online, and is it up right now?

TestServer is currently offline, with its last appearance 28 hours ago. It was online for 9 of 168 hours in the last 7 full days, or 5% of the time. Rust Live Stats has tracked it since 28 September 2026.

Connecting

What steps connect you to TestServer?

Enter client.connect 73.34.19.41:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.