The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,226, the top 41% of all ranked servers.
- The current map has been up 1d 11h, since Tuesday 27 October, 02:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,226 today
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 00:55 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 05:39 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 18.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 02:36 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.1 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 30 September 2026, 04:10 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 20:21 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TestServer?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does TestServer wipe, and at what times?
Wipes on TestServer come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does TestServer show up in?
The Rust Live Stats lists that include TestServer are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on TestServer carry?
gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list TestServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on TestServer?
TestServer is not online at the moment, having last been seen 28 hours ago. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 06:00 UTC, averaging 1 players.
How does TestServer compare with other Rust servers in the rankings?
On player hours for the past seven days, TestServer sits at #9,226, inside the top 41% of ranked servers.
Rules and settings
What settings and rules does TestServer run?
The name TestServer carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on TestServer?
TestServer uses a procedural map, which the game generates.
Server details
Which region is TestServer hosted in?
There is no region from TestServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 73.34.19.41:28015.
What version of Rust is running on TestServer?
The setup on TestServer is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does TestServer stay online, and is it up right now?
TestServer is currently offline, with its last appearance 28 hours ago. It was online for 9 of 168 hours in the last 7 full days, or 5% of the time. Rust Live Stats has tracked it since 28 September 2026.
Connecting
What steps connect you to TestServer?
Enter client.connect 73.34.19.41:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.