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46,616 players on Rust servers right now 11,649 servers online 3,134 with players on 110 fresh wipes in the last three hours HighMiles Map Testing Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

HighMiles Map Testing Server

Offline HighMiles Map Testing Server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,017, the top 67% of all ranked servers.
  • The current map has been up 17d 18h, since Sunday 11 October, 14:21 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 1
#15,017ranktop 67%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on HighMiles Map Testing Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,017 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at HighMiles Map Testing Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does HighMiles Map Testing Server wipe?

HighMiles Map Testing Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 17 days 18 hours have passed since this world was generated.

Tags and filters

Where does HighMiles Map Testing Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include HighMiles Map Testing Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on HighMiles Map Testing Server carry?

gmvanilla (Game mode): Survival in the vanilla style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list HighMiles Map Testing Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on HighMiles Map Testing Server?

HighMiles Map Testing Server reads offline at the moment; the last sighting was 5 days 3 hours ago. The seven-day average is 0 players, with a peak of 1.

Where does HighMiles Map Testing Server sit in the server rankings?

On player hours for the past seven days, HighMiles Map Testing Server sits at #15,017, inside the top 67% of ranked servers.

Rules and settings

What settings and rules does HighMiles Map Testing Server run?

The name HighMiles Map Testing Server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on HighMiles Map Testing Server?

A procedural map of 3,200 with seed 2103294826, generated by the game, runs on HighMiles Map Testing Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is HighMiles Map Testing Server hosted in?

Nothing on HighMiles Map Testing Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 73.35.47.125:28015 is its address.

What Rust version is HighMiles Map Testing Server on?

HighMiles Map Testing Server operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is HighMiles Map Testing Server up now, and how steady is its uptime?

As of now, HighMiles Map Testing Server is offline; the last sighting was 5 days 3 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 11 October 2026.

Connecting

How do you get onto HighMiles Map Testing Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.35.47.125:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.