The count
Live coverage · Rust server
MOD Test Server
Offline MOD Test Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,346, the top 71% of all ranked servers.
- The current map has been up 71d 10h, since Wednesday 19 August, 03:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MOD Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,346 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does MOD Test Server wipe?
The record holds too few of MOD Test Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 71 days 10 hours have passed since this world was generated.
Tags and filters
Where does MOD Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, MOD Test Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MOD Test Server?
These are the tags MOD Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): The slot count is 200; ts8 (Group limit): Team cap: 8, which is the game default; v2632 (Protocol): The server runs protocol 2632, so match that version to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is MOD Test Server at the moment?
Last seen 15 days 22 hours ago, MOD Test Server is offline right now.
Where does MOD Test Server sit in the server rankings?
Player hours over seven days put MOD Test Server at #15,346, in the top 71% of all ranked servers.
Rules and settings
What rules does MOD Test Server enforce, and which settings does it use?
No gather rate appears in the name MOD Test Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on MOD Test Server?
A procedural map of 3,000 with seed 12345, generated by the game, runs on MOD Test Server. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does MOD Test Server sit geographically?
There is no region from MOD Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 73.46.68.165:28015.
What Rust version is MOD Test Server on?
MOD Test Server operates on Windows with Rust network protocol 2632 and build 161125. Steam updates it for you, but your game needs the same protocol to join.
Is MOD Test Server up now, and how steady is its uptime?
At the time of this update, MOD Test Server is down, last seen 15 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 20 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto MOD Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.46.68.165:28015.