The count
Live coverage · Rust server
Physgun Plugin Test Clone
Offline Physgun Plugin Test Clone is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,216, the top 64% of all ranked servers.
- The current map has been up 5d 23h, since Thursday 22 October, 01:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Physgun Plugin Test Clone
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,216 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Physgun Plugin Test Clone wipe?
The record holds too few of Physgun Plugin Test Clone's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 5 days 23 hours.
Lists and tags
Where does Physgun Plugin Test Clone appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Physgun Plugin Test Clone are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for Physgun Plugin Test Clone signify?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Physgun Plugin Test Clone publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Physgun Plugin Test Clone right now?
Physgun Plugin Test Clone reads offline at the moment; the last sighting was 46 hours ago. The seven-day average is 0 players, with a peak of 1.
What position does Physgun Plugin Test Clone hold among Rust servers?
Ranked by seven-day player hours, Physgun Plugin Test Clone is #14,216, placing it in the top 64% of ranked servers.
Map and rules
What rules does Physgun Plugin Test Clone enforce, and which settings does it use?
The name Physgun Plugin Test Clone carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Physgun Plugin Test Clone?
A procedural map of 4,500 with seed 1337, generated by the game, runs on Physgun Plugin Test Clone. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server details
Where does Physgun Plugin Test Clone sit geographically?
No region is published by Physgun Plugin Test Clone. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 73.89.211.95:28025.
Is performance on Physgun Plugin Test Clone steady?
The average server fps was 254 over the last 48 hours; the lowest was 254. Entity count reached 138,938: buildings, deployables and the rest of the world. Memory use peaked at 3,158 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Physgun Plugin Test Clone?
Rust network protocol 2634 and build 167781 on Windows is what Physgun Plugin Test Clone runs. Steam updates it for you, but your game needs the same protocol to join.
Is Physgun Plugin Test Clone up now, and how steady is its uptime?
At the time of this update, Physgun Plugin Test Clone is down, last seen 46 hours ago. The uptime it reports puts the last restart at about 2 days 19 hours ago. It was online for 42 of 120 hours in the last 5 full days, or 35% of the time. The first sighting by Rust Live Stats was on 22 October 2026.
How to join
What is the way to connect to Physgun Plugin Test Clone?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.89.211.95:28025.