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69,100 players on Rust servers right now 11,795 servers online 3,591 with players on 187 fresh wipes in the last three hours KSK-Labs: 0 players (offline) Updated every five minutes

Live coverage · Rust server

KSK-Labs

Offline KSK-Labs is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,839, the top 62% of all ranked servers.
  • The current map has been up 6d 11h, since Friday 23 October, 01:50 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#13,839ranktop 62%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on KSK-Labs

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,839 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
4 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.5 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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132 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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18 / 200
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EU · groups of 16+ · monthly · 84 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
243 / 700

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on KSK-Labs?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

How often does KSK-Labs wipe, and at what times?

No next wipe can be predicted for KSK-Labs, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 11 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does KSK-Labs show up in?

These are the Rust Live Stats lists KSK-Labs fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on KSK-Labs carry?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list KSK-Labs publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on KSK-Labs?

Last seen 6 days 4 hours ago, KSK-Labs is offline right now. Peak over the past week: 1. Average: 0 players.

How does KSK-Labs compare with other Rust servers in the rankings?

On player hours for the past seven days, KSK-Labs sits at #13,839, inside the top 62% of ranked servers.

Rules and settings

Which settings and rules are in force on KSK-Labs?

The name KSK-Labs carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on KSK-Labs?

Size 4,500, seed 4585: that is the procedural map the game generates for KSK-Labs. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server facts

What location is KSK-Labs in?

No region is published by KSK-Labs. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 74.130.231.139:28015 is its address.

What version of Rust is running on KSK-Labs?

Rust network protocol 2635 and build 168909 on Windows is what KSK-Labs runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does KSK-Labs stay online, and is it up right now?

KSK-Labs is currently offline, with its last appearance 6 days 4 hours ago. It was online for 8 of 168 hours in the last 7 full days, or 5% of the time. The first sighting by Rust Live Stats was on 4 October 2026.

Connecting

How do you get onto KSK-Labs?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 74.130.231.139:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.