The count
Live coverage · Rust server
KSK-Labs Testing
Offline KSK-Labs Testing is not on the server list right now. The figures below are from when it was last seen, 10h ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,192, the top 46% of all ranked servers.
- The current map has been up 5d 7h, since Saturday 24 October, 00:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on KSK-Labs Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,192 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 00:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 08:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 10.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 01:49 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 07:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at KSK-Labs Testing?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
How often does KSK-Labs Testing wipe, and at what times?
KSK-Labs Testing wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 5 days 7 hours.
Lists and tags
Which Rust Live Stats filters and lists does KSK-Labs Testing show up in?
These are the Rust Live Stats lists KSK-Labs Testing fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for KSK-Labs Testing signify?
These are the tags KSK-Labs Testing makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on KSK-Labs Testing?
Last seen 10 hours ago, KSK-Labs Testing is offline right now. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.
Where does KSK-Labs Testing sit in the server rankings?
On player hours for the past seven days, KSK-Labs Testing sits at #10,192, inside the top 46% of ranked servers.
Settings and map
Which settings and rules are in force on KSK-Labs Testing?
The name KSK-Labs Testing carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on KSK-Labs Testing?
A procedural map of 3,500 with seed 10, generated by the game, runs on KSK-Labs Testing. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does KSK-Labs Testing sit geographically?
Nothing on KSK-Labs Testing states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 74.130.231.139:28025 is its address.
What is performance like on KSK-Labs Testing?
Server fps averaged 146 over the last 48 hours, with a low of 120. Buildings, deployables and everything else in the world added up to a maximum of 71,215 entities. The highest memory usage was 2,483 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is KSK-Labs Testing on?
The setup on KSK-Labs Testing is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does KSK-Labs Testing stay online, and is it up right now?
KSK-Labs Testing is currently offline, with its last appearance 10 hours ago. The uptime it reports puts the last restart at about 23 hours ago. 57 of 168 hours were online in the last 7 full days, giving 34% uptime. Rust Live Stats has tracked it since 9 October 2026.
Connecting
What steps connect you to KSK-Labs Testing?
Enter client.connect 74.130.231.139:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.