The count
Live coverage · Rust server
SignStudio local test
Offline SignStudio local test is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,848, the top 72% of all ranked servers.
- The current map has been up 24d 21h, since Saturday 3 October, 22:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SignStudio local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,848 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does SignStudio local test wipe?
Too few wipes are recorded for SignStudio local test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 24 days 21 hours.
Lists and tags
Which Rust Live Stats filters and lists does SignStudio local test show up in?
On Rust Live Stats, SignStudio local test is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for SignStudio local test signify?
gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list SignStudio local test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on SignStudio local test?
SignStudio local test is not online at the moment, having last been seen 20 days 4 hours ago.
Where does SignStudio local test sit in the server rankings?
Player hours over seven days put SignStudio local test at #15,848, in the top 72% of all ranked servers.
Rules and settings
What rules does SignStudio local test enforce, and which settings does it use?
The name SignStudio local test carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for SignStudio local test?
A procedural map, generated by the game, runs on SignStudio local test.
Server details
What location is SignStudio local test in?
Nothing on SignStudio local test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 74.140.225.2:28015.
What Rust version is SignStudio local test on?
SignStudio local test operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does SignStudio local test stay online, and is it up right now?
As of now, SignStudio local test is offline; the last sighting was 20 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 3 October 2026.
Connecting
How do you get onto SignStudio local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 74.140.225.2:28015.