Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,784 players on Rust servers right now 11,611 servers online 2,810 with players on 69 fresh wipes in the last three hours My Private Rust: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Private Rust

Offline My Private Rust is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,516, the top 43% of all ranked servers.
  • The current map has been up 2d 19h, since Monday 26 October, 10:39 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#9,516ranktop 43%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Private Rust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,516 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
81 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does My Private Rust wipe?

My Private Rust's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 2 days 19 hours.

Tags and categories

Where does My Private Rust appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Private Rust are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on My Private Rust carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which My Private Rust publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is My Private Rust at the moment?

My Private Rust reads offline at the moment; the last sighting was 2 days 11 hours ago. Peak over the past week: 1. Average: 1 players.

What position does My Private Rust hold among Rust servers?

On player hours for the past seven days, My Private Rust sits at #9,516, inside the top 43% of ranked servers.

Settings and map

What rules does My Private Rust enforce, and which settings does it use?

Nothing in the name of My Private Rust states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on My Private Rust?

A procedural map, generated by the game, runs on My Private Rust.

Server details

What location is My Private Rust in?

Nothing on My Private Rust states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 74.244.146.49:28015.

What Rust version is My Private Rust on?

My Private Rust operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Private Rust, and is it online at the moment?

As of now, My Private Rust is offline; the last sighting was 2 days 11 hours ago. 0 of 48 hours were online in the last 2 full days, giving 0% uptime. On 26 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to My Private Rust?

Enter client.connect 74.244.146.49:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.