The count
Live coverage · Rust server
XESSIVEMINDS DEVELOPMENTAL SERVER ONLY
Offline XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is not on the server list right now. The figures below are from when it was last seen, 3h ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,319, the top 37% of all ranked servers.
- The current map has been up 3d 18h, since Saturday 24 October, 10:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,319 today
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY wipe, and at what times?
The record holds too few of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 18 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY show up in?
These are the Rust Live Stats lists XESSIVEMINDS DEVELOPMENTAL SERVER ONLY fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY carry?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list XESSIVEMINDS DEVELOPMENTAL SERVER ONLY publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY at the moment?
Last seen 3 hours ago, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 15:00 UTC, averaging 1 players.
How does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY compare with other Rust servers in the rankings?
Ranked by seven-day player hours, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is #8,319, placing it in the top 37% of ranked servers.
Settings and map
What rules does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY enforce, and which settings does it use?
The name XESSIVEMINDS DEVELOPMENTAL SERVER ONLY carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs a game-generated procedural map: size 4,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY in?
There is no region from XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 75.109.7.103:28056.
What is performance like on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Server fps averaged 60 over the last 48 hours, with a low of 60. Entity count reached 121,733: buildings, deployables and the rest of the world. Up to 2,807 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Rust network protocol 2635 and build 168909 on Windows is what XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs. To join, your game must use the same protocol; Steam handles the update for you.
Does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY stay online, and is it up right now?
As of now, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is offline; the last sighting was 3 hours ago. About 26 minutes ago is when it last restarted, according to its uptime. It was online for 15 of 72 hours in the last 3 full days, or 21% of the time. On 24 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Enter client.connect 75.109.7.103:28056 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
