Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours Rust Strike (private): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Strike (private)

Offline Rust Strike (private) is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 3d 22h, since Saturday 24 October, 21:27 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#15,323ranktop 69%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Strike (private)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does Rust Strike (private) wipe?

The record holds too few of Rust Strike (private)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 3 days 22 hours.

Tags and filters

Which Rust Live Stats filters and lists does Rust Strike (private) show up in?

The Rust Live Stats lists that include Rust Strike (private) are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on Rust Strike (private) carry?

gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The slot count is 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list Rust Strike (private) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Rust Strike (private)?

Rust Strike (private) reads offline at the moment; the last sighting was 3 days 22 hours ago. Averaged over seven days: 0 players.

Where does Rust Strike (private) sit in the server rankings?

Player hours over seven days put Rust Strike (private) at #15,323, in the top 69% of all ranked servers.

Rules and settings

What settings and rules does Rust Strike (private) run?

Nothing in the name of Rust Strike (private) states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

About the server

Which region is Rust Strike (private) hosted in?

No region is published by Rust Strike (private). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 75.166.166.51:28015.

What Rust version is Rust Strike (private) on?

Rust Strike (private) operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Rust Strike (private), and is it online at the moment?

Rust Strike (private) is currently offline, with its last appearance 3 days 22 hours ago. It was online for 0 of 72 hours in the last 3 full days, or 0% of the time. Rust Live Stats has tracked it since 24 October 2026.

Getting on

What is the way to connect to Rust Strike (private)?

Enter client.connect 75.166.166.51:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The slot count is 8.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.