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33,332 players on Rust servers right now 11,614 servers online 2,810 with players on 68 fresh wipes in the last three hours BZPVETEST: 0 players (offline) Updated every five minutes

Live coverage · Rust server

BZPVETEST

Offline BZPVETEST is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,341, the top 69% of all ranked servers.
  • The current map has been up 10d 11h, since Sunday 18 October, 18:41 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,341ranktop 69%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on BZPVETEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,341 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 8
Lasted
17 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
82 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
25 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on BZPVETEST?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 8.

How often does BZPVETEST wipe, and at what times?

No next wipe can be predicted for BZPVETEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 11 hours have passed since this world was generated.

Tags and categories

Where does BZPVETEST appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include BZPVETEST are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on BZPVETEST?

These are the tags BZPVETEST makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on BZPVETEST?

BZPVETEST reads offline at the moment; the last sighting was 2 days 4 hours ago. The seven-day average for this server is 0 players.

What position does BZPVETEST hold among Rust servers?

Player hours over seven days put BZPVETEST at #15,341, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on BZPVETEST?

Nothing in the name of BZPVETEST states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on BZPVETEST?

Size 4,250, seed 1413175854: that is the procedural map the game generates for BZPVETEST. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server details

Where does BZPVETEST sit geographically?

There is no region from BZPVETEST. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 75.175.131.181:28015 is its address.

What version of Rust is running on BZPVETEST?

Rust network protocol 2634 and build 167781 on Linux is what BZPVETEST runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is BZPVETEST, and is it online at the moment?

As of now, BZPVETEST is offline; the last sighting was 2 days 4 hours ago. It was online for 122 of 168 hours in the last 7 full days, or 73% of the time. On 20 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to BZPVETEST?

Enter client.connect 75.175.131.181:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://battlezone.gg/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.