The count
LiveLive coverage · Rust server
BZPVETEST
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,338, the top 69% of all ranked servers.
- The current map has been up 10d 13h, since Sunday 18 October, 18:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on BZPVETEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,338 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does BZPVETEST wipe?
Too few wipes are recorded for BZPVETEST to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 10 days 13 hours.
Lists and tags
Where does BZPVETEST appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists BZPVETEST fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on BZPVETEST?
These are the tags BZPVETEST makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on BZPVETEST right now?
0 of BZPVETEST's 50 slots are filled right now. Averaged over seven days: 0 players.
Where does BZPVETEST sit in the server rankings?
Ranked by seven-day player hours, BZPVETEST is #15,338, placing it in the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on BZPVETEST?
Nothing in the name of BZPVETEST states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on BZPVETEST?
BZPVETEST runs a game-generated procedural map: size 4,250, seed 1413175854. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server facts
Which region is BZPVETEST hosted in?
Nothing on BZPVETEST states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 75.175.131.244:28015.
How well does BZPVETEST perform?
Server fps averaged 40 over the last 48 hours, with a low of 39. It supported up to 96,779 entities, covering buildings, deployables and all other objects. The highest memory usage was 5,364 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on BZPVETEST?
Rust network protocol 2634 and build 167781 on Linux is what BZPVETEST runs. Steam updates it for you, but your game needs the same protocol to join.
Does BZPVETEST stay online, and is it up right now?
BZPVETEST is up and running at this moment. The uptime it reports puts the last restart at about 10 days 11 hours ago. 23 of 24 hours were online in the last 1 full day, giving 96% uptime. The first sighting by Rust Live Stats was on 27 October 2026.
How to join
What steps connect you to BZPVETEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 75.175.131.244:28015. The server's website: https://battlezone.gg/.