The count
Live coverage · Rust server
Local Dev Server
Offline Local Dev Server is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,608, the top 71% of all ranked servers.
- The current map has been up 25d 2h, since Saturday 3 October, 22:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,608 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Local Dev Server wipe?
Too few wipes are recorded for Local Dev Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 2 hours have passed since this world was generated.
Tags and categories
Where does Local Dev Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Local Dev Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Local Dev Server?
These are the tags Local Dev Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Local Dev Server?
Local Dev Server is not online at the moment, having last been seen 17 days 6 hours ago.
What position does Local Dev Server hold among Rust servers?
Ranked by seven-day player hours, Local Dev Server is #15,608, placing it in the top 71% of ranked servers.
Settings and map
What rules does Local Dev Server enforce, and which settings does it use?
No gather rate appears in the name Local Dev Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Local Dev Server?
Local Dev Server uses a procedural map, which the game generates.
About the server
Where does Local Dev Server sit geographically?
Nothing on Local Dev Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 75.204.192.191:28015 is its address.
What version of Rust is running on Local Dev Server?
The setup on Local Dev Server is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Local Dev Server up now, and how steady is its uptime?
As of now, Local Dev Server is offline; the last sighting was 17 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Local Dev Server?
Enter client.connect 75.204.192.191:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.