The count
Live coverage · Rust server
Local NoFireVisuals PR3 baseline
Offline Local NoFireVisuals PR3 baseline is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,153, the top 70% of all ranked servers.
- The current map has been up 14d 5h, since Thursday 15 October, 01:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local NoFireVisuals PR3 baseline
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,153 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Local NoFireVisuals PR3 baseline wipe, and at what times?
Local NoFireVisuals PR3 baseline's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 14 days 5 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Local NoFireVisuals PR3 baseline show up in?
The Rust Live Stats lists that include Local NoFireVisuals PR3 baseline are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Local NoFireVisuals PR3 baseline signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Local NoFireVisuals PR3 baseline publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Local NoFireVisuals PR3 baseline?
Last seen 12 days 6 hours ago, Local NoFireVisuals PR3 baseline is offline right now.
Where does Local NoFireVisuals PR3 baseline sit in the server rankings?
Ranked by seven-day player hours, Local NoFireVisuals PR3 baseline is #15,153, placing it in the top 70% of ranked servers.
Settings and map
Which settings and rules are in force on Local NoFireVisuals PR3 baseline?
Nothing in the name of Local NoFireVisuals PR3 baseline states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Local NoFireVisuals PR3 baseline?
Local NoFireVisuals PR3 baseline uses a procedural map, which the game generates.
Server details
Where does Local NoFireVisuals PR3 baseline sit geographically?
Nothing on Local NoFireVisuals PR3 baseline states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 75.83.209.50:28115.
What version of Rust is running on Local NoFireVisuals PR3 baseline?
Local NoFireVisuals PR3 baseline operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Is Local NoFireVisuals PR3 baseline up now, and how steady is its uptime?
At the time of this update, Local NoFireVisuals PR3 baseline is down, last seen 12 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 October 2026.
Connecting
What steps connect you to Local NoFireVisuals PR3 baseline?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 75.83.209.50:28115.