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90,018 players on Rust servers right now 11,844 servers online 3,736 with players on 420 fresh wipes in the last three hours RH dev test (private - ignore): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RH dev test (private - ignore)

Offline RH dev test (private - ignore) is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,973, the top 70% of all ranked servers.
  • The current map has been up 26d 17h, since Saturday 3 October, 03:35 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,973ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RH dev test (private - ignore)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,973 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
107 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
114 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RH dev test (private - ignore)?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

When does RH dev test (private - ignore) wipe?

RH dev test (private - ignore)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 17 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does RH dev test (private - ignore) show up in?

These are the Rust Live Stats lists RH dev test (private - ignore) fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for RH dev test (private - ignore) signify?

These are the tags RH dev test (private - ignore) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on RH dev test (private - ignore) right now?

RH dev test (private - ignore) reads offline at the moment; the last sighting was 26 days 15 hours ago.

What position does RH dev test (private - ignore) hold among Rust servers?

Ranked by seven-day player hours, RH dev test (private - ignore) is #15,973, placing it in the top 70% of ranked servers.

Rules and settings

What rules does RH dev test (private - ignore) enforce, and which settings does it use?

No gather rate appears in the name RH dev test (private - ignore). Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on RH dev test (private - ignore)?

The map on RH dev test (private - ignore) is procedural, made by the game itself.

About the server

Which region is RH dev test (private - ignore) hosted in?

Nothing on RH dev test (private - ignore) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 76.147.194.226:28115 is its address.

What version of Rust is running on RH dev test (private - ignore)?

Rust network protocol 2633 and build 163794 on Linux is what RH dev test (private - ignore) runs. To join, your game must use the same protocol; Steam handles the update for you.

Does RH dev test (private - ignore) stay online, and is it up right now?

RH dev test (private - ignore) is currently offline, with its last appearance 26 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 3 October 2026.

How to join

What is the way to connect to RH dev test (private - ignore)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.147.194.226:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.