The count
Live coverage · Rust server
RH dev test (private - ignore)
Offline RH dev test (private - ignore) is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,973, the top 70% of all ranked servers.
- The current map has been up 26d 17h, since Saturday 3 October, 03:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RH dev test (private - ignore)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,973 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 3 October 2026, 02:04 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RH dev test (private - ignore)?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
When does RH dev test (private - ignore) wipe?
RH dev test (private - ignore)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 17 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does RH dev test (private - ignore) show up in?
These are the Rust Live Stats lists RH dev test (private - ignore) fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for RH dev test (private - ignore) signify?
These are the tags RH dev test (private - ignore) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on RH dev test (private - ignore) right now?
RH dev test (private - ignore) reads offline at the moment; the last sighting was 26 days 15 hours ago.
What position does RH dev test (private - ignore) hold among Rust servers?
Ranked by seven-day player hours, RH dev test (private - ignore) is #15,973, placing it in the top 70% of ranked servers.
Rules and settings
What rules does RH dev test (private - ignore) enforce, and which settings does it use?
No gather rate appears in the name RH dev test (private - ignore). Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on RH dev test (private - ignore)?
The map on RH dev test (private - ignore) is procedural, made by the game itself.
About the server
Which region is RH dev test (private - ignore) hosted in?
Nothing on RH dev test (private - ignore) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 76.147.194.226:28115 is its address.
What version of Rust is running on RH dev test (private - ignore)?
Rust network protocol 2633 and build 163794 on Linux is what RH dev test (private - ignore) runs. To join, your game must use the same protocol; Steam handles the update for you.
Does RH dev test (private - ignore) stay online, and is it up right now?
RH dev test (private - ignore) is currently offline, with its last appearance 26 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 3 October 2026.
How to join
What is the way to connect to RH dev test (private - ignore)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.147.194.226:28115.