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40,469 players on Rust servers right now 11,646 servers online 2,963 with players on 89 fresh wipes in the last three hours RandomRaids local test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RandomRaids local test

Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,411, the top 69% of all ranked servers.
  • The current map has been up 9d 18h, since Sunday 18 October, 08:06 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,411ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RandomRaids local test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,411 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
3 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does RandomRaids local test wipe?

Too few wipes are recorded for RandomRaids local test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 9 days 18 hours.

Tags and categories

Which Rust Live Stats filters and lists does RandomRaids local test show up in?

On Rust Live Stats, RandomRaids local test is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on RandomRaids local test carry?

These are the tags RandomRaids local test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on RandomRaids local test right now?

RandomRaids local test reads offline at the moment; the last sighting was 3 days ago. Across the past week the average was 0 players.

What position does RandomRaids local test hold among Rust servers?

On player hours for the past seven days, RandomRaids local test sits at #15,411, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does RandomRaids local test run?

Nothing in the name of RandomRaids local test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on RandomRaids local test?

A procedural map, generated by the game, runs on RandomRaids local test.

Server details

What location is RandomRaids local test in?

No region is published by RandomRaids local test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 76.164.201.10:28115.

What version of Rust is running on RandomRaids local test?

Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. To join, your game must use the same protocol; Steam handles the update for you.

Does RandomRaids local test stay online, and is it up right now?

At the time of this update, RandomRaids local test is down, last seen 3 days ago. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. On 17 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto RandomRaids local test?

Enter client.connect 76.164.201.10:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.