The count
LiveLive coverage · Rust server
RFC's Test Server
Key points
- 0 of 2 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,353, the top 69% of all ranked servers.
- The current map has been up 27d 6h, since Thursday 1 October, 19:54 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RFC's Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,353 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 16h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 19:54 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on RFC's Test Server?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does RFC's Test Server wipe, and at what times?
The monthly force wipe is the only wipe RFC's Test Server takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 6 hours have passed since this world was generated.
Lists and tags
Where does RFC's Test Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RFC's Test Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RFC's Test Server?
These are the tags RFC's Test Server makes public: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is RFC's Test Server at the moment?
Live now: 0 players on RFC's Test Server, out of 2 slots. Averaged over seven days: 0 players.
Where does RFC's Test Server sit in the server rankings?
On player hours for the past seven days, RFC's Test Server sits at #15,353, inside the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on RFC's Test Server?
No gather rate appears in the name RFC's Test Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on RFC's Test Server?
A procedural map, generated by the game, runs on RFC's Test Server.
Server facts
Which region is RFC's Test Server hosted in?
Nothing on RFC's Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 76.18.83.131:28015.
What version of Rust is running on RFC's Test Server?
RFC's Test Server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is RFC's Test Server up now, and how steady is its uptime?
RFC's Test Server is up and running at this moment. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 15 September 2026.
Connecting
What steps connect you to RFC's Test Server?
Enter client.connect 76.18.83.131:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.