The count
Live coverage · Rust server
Vanilla Testing Lab
Offline Vanilla Testing Lab is not on the server list right now. The figures below are from when it was last seen, 9h ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,395, the top 51% of all ranked servers.
- The current map has been up 4d 8h, since Saturday 24 October, 10:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Vanilla Testing Lab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,395 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 10:11 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 0 players
Saturday 10 October 2026, 11:01 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 02:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 08:40 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 11:21 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 7.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Vanilla Testing Lab?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.
How often does Vanilla Testing Lab wipe, and at what times?
Vanilla Testing Lab wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 8 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Vanilla Testing Lab show up in?
These are the Rust Live Stats lists Vanilla Testing Lab fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on Vanilla Testing Lab carry?
These are the tags Vanilla Testing Lab makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Vanilla Testing Lab?
Vanilla Testing Lab is not online at the moment, having last been seen 9 hours ago. Peak over the past week: 1. Average: 0 players.
How does Vanilla Testing Lab compare with other Rust servers in the rankings?
On player hours for the past seven days, Vanilla Testing Lab sits at #11,395, inside the top 51% of ranked servers.
Map and rules
What rules does Vanilla Testing Lab enforce, and which settings does it use?
The name Vanilla Testing Lab carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on Vanilla Testing Lab?
Vanilla Testing Lab uses a procedural map, which the game generates.
Server details
Which region is Vanilla Testing Lab hosted in?
Nothing on Vanilla Testing Lab states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 76.27.9.185:28015.
What version of Rust is running on Vanilla Testing Lab?
Vanilla Testing Lab operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Vanilla Testing Lab, and is it online at the moment?
At the time of this update, Vanilla Testing Lab is down, last seen 9 hours ago. It was online for 7 of 168 hours in the last 7 full days, or 4% of the time. The first sighting by Rust Live Stats was on 18 September 2026.
Connecting
What is the way to connect to Vanilla Testing Lab?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.27.9.185:28015.