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51,860 players on Rust servers right now 11,711 servers online 3,326 with players on 135 fresh wipes in the last three hours FunPvE: 1 players (offline) Updated every five minutes

Live coverage · Rust server

FunPvE

Offline FunPvE is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,392, the top 60% of all ranked servers.
  • The current map has been up 37d 3h, since Sunday 20 September, 20:30 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#13,392ranktop 60%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on FunPvE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,392 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep27 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
5 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
14 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on FunPvE?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

When does FunPvE wipe?

The record holds too few of FunPvE's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 37 days 3 hours.

Lists and tags

Which Rust Live Stats filters and lists does FunPvE show up in?

These are the Rust Live Stats lists FunPvE fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on FunPvE carry?

These are the tags FunPvE makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on FunPvE right now?

FunPvE is not online at the moment, having last been seen 33 days 8 hours ago.

How does FunPvE compare with other Rust servers in the rankings?

On player hours for the past seven days, FunPvE sits at #13,392, inside the top 60% of ranked servers.

Settings and map

Which settings and rules are in force on FunPvE?

No gather rate appears in the name FunPvE. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on FunPvE?

The map on FunPvE is procedural, made by the game itself.

Server details

Where does FunPvE sit geographically?

Nothing on FunPvE states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 76.37.208.181:28015.

What Rust version is FunPvE on?

The setup on FunPvE is Rust network protocol 2633 and build 164530 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is FunPvE up now, and how steady is its uptime?

At the time of this update, FunPvE is down, last seen 33 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 21 September 2026.

How to join

What steps connect you to FunPvE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 76.37.208.181:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build Build: 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.