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57,310 players on Rust servers right now 11,753 servers online 3,407 with players on 132 fresh wipes in the last three hours PROFESSIONALSERVER: 1 players (offline) Updated every five minutes

Live coverage · Rust server

PROFESSIONALSERVER

Offline PROFESSIONALSERVER is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,490, the top 43% of all ranked servers.
  • The current map has been up 2d 7h, since Monday 26 October, 15:27 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#9,490ranktop 43%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on PROFESSIONALSERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,490 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
51 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on PROFESSIONALSERVER?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

On what timetable does PROFESSIONALSERVER wipe?

Too few wipes are recorded for PROFESSIONALSERVER to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 2 days 7 hours have passed since this world was generated.

Lists and tags

Where does PROFESSIONALSERVER appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include PROFESSIONALSERVER are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

How should you read the tags on PROFESSIONALSERVER?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list PROFESSIONALSERVER publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is PROFESSIONALSERVER at the moment?

PROFESSIONALSERVER is not online at the moment, having last been seen 2 days 6 hours ago. Averaged across seven days, 1 players; the peak was 1.

What position does PROFESSIONALSERVER hold among Rust servers?

Player hours over seven days put PROFESSIONALSERVER at #9,490, in the top 43% of all ranked servers.

Rules and settings

What settings and rules does PROFESSIONALSERVER run?

Nothing in the name of PROFESSIONALSERVER states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on PROFESSIONALSERVER?

A procedural map, generated by the game, runs on PROFESSIONALSERVER.

About the server

Where does PROFESSIONALSERVER sit geographically?

There is no region from PROFESSIONALSERVER. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 77.245.209.176:28015.

What version of Rust is running on PROFESSIONALSERVER?

PROFESSIONALSERVER operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PROFESSIONALSERVER stay online, and is it up right now?

As of now, PROFESSIONALSERVER is offline; the last sighting was 2 days 6 hours ago. 5 of 120 hours were online in the last 5 full days, giving 4% uptime. Rust Live Stats has tracked it since 22 October 2026.

How to join

What steps connect you to PROFESSIONALSERVER?

Enter client.connect 77.245.209.176:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.