Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
53,688 players on Rust servers right now 11,669 servers online 3,358 with players on 88 fresh wipes in the last three hours testbuild: 0 players (offline) Updated every five minutes

Live coverage · Rust server

testbuild

Offline testbuild is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,399, the top 69% of all ranked servers.
  • The current map has been up 2d 21h, since Sunday 25 October, 12:16 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,399ranktop 69%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on testbuild

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,399 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
111 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
45 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on testbuild?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does testbuild wipe?

Too few wipes are recorded for testbuild to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 2 days 21 hours.

Tags and filters

Which Rust Live Stats filters and lists does testbuild show up in?

These are the Rust Live Stats lists testbuild fits: Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on testbuild?

These are the tags testbuild makes public: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on testbuild right now?

testbuild is not online at the moment, having last been seen 2 days 21 hours ago. Across the past week the average was 0 players.

How does testbuild compare with other Rust servers in the rankings?

Ranked by seven-day player hours, testbuild is #15,399, placing it in the top 69% of ranked servers.

Map and rules

What settings and rules does testbuild run?

No gather rate appears in the name testbuild. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on testbuild?

testbuild uses a procedural map, which the game generates.

Server details

What location is testbuild in?

There is no region from testbuild. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 77.50.255.146:28015.

What version of Rust is running on testbuild?

testbuild operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is testbuild up now, and how steady is its uptime?

At the time of this update, testbuild is down, last seen 2 days 21 hours ago. It was online for 0 of 48 hours in the last 2 full days, or 0% of the time. The first sighting by Rust Live Stats was on 25 October 2026.

How to join

What steps connect you to testbuild?

Enter client.connect 77.50.255.146:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.