The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,901, the top 71% of all ranked servers.
- The current map has been up 24d 14h, since Sunday 4 October, 17:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,901 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does ServerName wipe?
The record holds too few of ServerName's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 14 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does ServerName show up in?
On Rust Live Stats, ServerName is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for ServerName signify?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list ServerName publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on ServerName?
ServerName is not online at the moment, having last been seen 21 days 16 hours ago.
What position does ServerName hold among Rust servers?
On player hours for the past seven days, ServerName sits at #15,901, inside the top 71% of ranked servers.
Settings and map
What rules does ServerName enforce, and which settings does it use?
No gather rate appears in the name ServerName. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on ServerName?
A procedural map, generated by the game, runs on ServerName.
About the server
Where does ServerName sit geographically?
There is no region from ServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 77.79.147.106:28015.
What version of Rust is running on ServerName?
ServerName operates on Windows with Rust network protocol 2634 and build 167058. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is ServerName, and is it online at the moment?
As of now, ServerName is offline; the last sighting was 21 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to ServerName?
Enter client.connect 77.79.147.106:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.